package Window;
import Common.Vector2f;
public class GlobalMousePosition {
private static GlobalMousePosition _instance = null;
private Vector2f position;
public synchronized static GlobalMousePosition getInstance(){
if(_instance==null)
_instance = new GlobalMousePosition();
return _instance;
}
private GlobalMousePosition(){
this.position = new Vector2f(400, 400);
}
public Vector2f getPos(){
return this.position;
}
public void setPos(float x, float y){
position.setX(x);
position.setY(y);
}
}